A Gamification-Based Approach on Indoor Wayfinding Research

dc.contributor.authorDries De Leeuw
dc.contributor.authorPhilippe De Maeyer
dc.contributor.authorLaure De Cock
dc.date.accessioned2025-05-14T16:27:31Z
dc.date.available2025-05-14T16:27:31Z
dc.identifier.urihttps://tustorage.ulb.tu-darmstadt.de/handle/tustorage/31289
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subject.ddc550
dc.titleA Gamification-Based Approach on Indoor Wayfinding Research
dc.typepdf
dspace.entity.typeDistribution
relation.isDatasetOfDistribution10ba20bd-23bf-4401-8063-4e30b33b9dde
relation.isDatasetOfDistribution.latestForDiscovery10ba20bd-23bf-4401-8063-4e30b33b9dde

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