An “Animated Spatial Time Machine” in Co-Creation: Reconstructing History Using Gamification Integrated into 3D City Modelling, 4D Web and Transmedia Storytelling
| datacite.relatedItem.firstPage | 460 | |
| datacite.relatedItem.issue | 7 | |
| datacite.relatedItem.relatedIdentifierType | ISSN | |
| datacite.relatedItem.relatedItemIdentifier | 2220-9964 | |
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| datacite.relatedItem.title | IJGI | |
| datacite.relatedItem.volume | 10 | |
| dc.contributor.author | Mario Matthys | |
| dc.contributor.author | Laure De Cock | |
| dc.contributor.author | John Vermaut | |
| dc.contributor.author | Nico Van de Weghe | |
| dc.contributor.author | Philippe De Maeyer | |
| dc.date.accessioned | 2025-05-14T12:45:05Z | |
| dc.date.available | 2025-05-14T12:45:05Z | |
| dc.date.issued | 2021 | |
| dc.identifier.doi | https://doi.org/10.3390/ijgi10070460 | |
| dc.identifier.other | jz000145-0456 | |
| dc.identifier.uri | https://tustorage.ulb.tu-darmstadt.de/handle/tustorage/21610 | |
| dc.publisher | MDPI AG | |
| dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | |
| dc.subject.ddc | 550 | |
| dc.title | An “Animated Spatial Time Machine” in Co-Creation: Reconstructing History Using Gamification Integrated into 3D City Modelling, 4D Web and Transmedia Storytelling | |
| dc.type | Article | |
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